Difference between revisions of "Crit"

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m (just changed AOE to AoE in a bunch of locations)
 
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A crit is a random chance occurrence of an [[:category:abilities|ability]] hitting and dealing more damage than normal. Crit chance is calculated using the [[agility]] [[:category:stats|stat]] of the caster and the target. Every [[magical]] and [[physical]] offensive ability can crit, besides [[Area_of_Effect|AOE]] and abilities that hit more than once in one round, such as [[firewall]] and [[juggle]], and [[smite]] which instead of critting, has the ability to instakill.
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A crit is a random chance occurrence of an [[:category:abilities|ability]] hitting and dealing more damage than normal. Crit chance is calculated using the [[agility]] [[:category:stats|stat]] of the caster and the target. Every [[magical]] and [[physical]] offensive ability can crit, besides [[Area_of_Effect|AoE]] and abilities that hit more than once in one round, such as [[firewall]] and [[juggle]], and [[smite]] which instead of critting, has the ability to instakill.
  
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]

Latest revision as of 21:11, 16 October 2021

A crit is a random chance occurrence of an ability hitting and dealing more damage than normal. Crit chance is calculated using the agility stat of the caster and the target. Every magical and physical offensive ability can crit, besides AoE and abilities that hit more than once in one round, such as firewall and juggle, and smite which instead of critting, has the ability to instakill.