Difference between revisions of "Level"

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(Created page with "A player's '''level''', along with a player's class, determines their stats. A player's level increases when enough experience is...")
 
m (Fix maths mistake caused by a typo in entry for level 9.)
 
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A player's '''level''', along with a player's [[:Category:Classes|class]], determines their [[:Category:Stats|stats]]. A player's level increases when enough [[experience]] is gained. Increasing amounts of experience are required to reach each subsequent level. The max level currently achievable is '''10'''.
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A player's '''level''', along with a player's [[:Category:Classes|class]], determines their [[:Category:Stats|stats]]. A player's level increases when enough [[experience]] is gained. Increasing amounts of experience are required to reach each subsequent level, as determined by the formula <strong>round(100*1.25<sup>(level-1)</sup>-105)</strong>. The max level currently achievable is '''10'''.
  
 
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|} [[Category:Game mechanics]]

Latest revision as of 14:44, 7 April 2021

A player's level, along with a player's class, determines their stats. A player's level increases when enough experience is gained. Increasing amounts of experience are required to reach each subsequent level, as determined by the formula round(100*1.25(level-1)-105). The max level currently achievable is 10.

Level Experience Required Experience Start Level Experience End Level
1 0 0 0
2 20 0 20
3 51 20 71
4 90 71 161
5 139 161 300
6 200 300 500
7 276 500 776
8 372 776 1147
9 491 1147 1638
10 640 1638 2278