RetroMMO Wiki:Contributing
From RetroMMO Wiki
Revision as of 19:17, 2 May 2021 by CornerLord (talk | contribs) (Created a page for contributing info)
This is a general guide for contributing to the wiki. Please read all the following sections to avoid confusion and unnecessary work. Contributions not following the guidelines will be removed. < and > are used to mark where to type the values, do not include them!
Files
How to view uploaded files: Go to https://wiki.retro-mmo.com/wiki/Special:ListFiles How to add new files: Use https://wiki.retro-mmo.com/wiki/Special:Upload for an easy single image upload and https://wiki.retro-mmo.com/wiki/Special:UploadWizard for more advanced use.
Templates
Disclaimers:
- File names should not include file endings (.png, .jpeg, etc.)
- The order of the fields does not affect the template, but consistency is nice
Items
Disclaimers: - Do not add categories, they are applied automatically based on the row values
- Using multiple classes requires the use of double brackets around each class e.g. Wizard, Mage
- Include only a single value on the slot field!
- Use dash (-) for negative effect, but do not use plus sign (+) for positive effect
{{Item | image = <image name> | title = <item name> | description = <description> | level = <level required to use> | class = <class(es)> | cosmetic = <Yes or remove row> | consumable = <Yes/No> | slot = <Body/Head/Off-hand/Main-hand/Mask/Outfit> | hp = <Value or remove row> | mp = <Value or remove row> | agility = <Value or remove row> | defense = <Value or remove row> | intelligence = <Value or remove row> | luck = <Value or remove row> | strength = <Value or remove row> | wisdom = <Value or remove row> | tradable = <Yes/No> | sell = <Price for store> }}
Locations
Disclaimers:
- Location images do not exist yet
{{Location | image = <image> | title = <location name> }}
Ability
Disclaimers:
{{Ability | image = <image> | title = <ability name> | description = <description> | level = <level required to use> | class = <class(es)> | damageType = <Magic/Physical> | cost = <cost to cast/None> | canMiss = <Yes/No> }}