Difference between revisions of "Big Gobble"
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| title = Big Gobble | | title = Big Gobble | ||
| image = Big Gobble | | image = Big Gobble | ||
+ | | maxHP = 550 | ||
+ | | gold = 148 | ||
+ | | experience = 262 | ||
}} | }} | ||
− | '''Big Gobble''' is a | + | '''Big Gobble''' is a [[Boss|boss]] on the second floor of [[Goblin Cave]] in the [[Eastern Overworld]]. After defeating Big Gobble, the [[Partying|party]] spawns at the entrance of the Cave. It is suggested to not fight this boss before [[Level|level]] 10 even with a full party. |
== Abilities == | == Abilities == | ||
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|- | |- | ||
| [[File:Attack.png|32px]] || [[Attack]] | | [[File:Attack.png|32px]] || [[Attack]] | ||
+ | |- | ||
+ | | [[File:Charged Pound.png|32px]] || [[Charged Pound]] | ||
|- | |- | ||
| [[File:Wide Sweep.png|32px]] || [[Wide Sweep]] | | [[File:Wide Sweep.png|32px]] || [[Wide Sweep]] | ||
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|} | |} | ||
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|- | |- | ||
| [[File:Agility Boost.png|32px]] || [[Agility Boost]] | | [[File:Agility Boost.png|32px]] || [[Agility Boost]] | ||
+ | |- | ||
+ | | [[File:Bone Bracelet.png|32px]] || [[Bone Bracelet]] | ||
|- | |- | ||
| [[File:Defense Boost.png|32px]] || [[Defense Boost]] | | [[File:Defense Boost.png|32px]] || [[Defense Boost]] | ||
|- | |- | ||
| [[File:Intelligence Boost.png|32px]] || [[Intelligence Boost]] | | [[File:Intelligence Boost.png|32px]] || [[Intelligence Boost]] | ||
+ | |- | ||
+ | | [[File:Jagged Crown.png|32px]] || [[Jagged Crown]] | ||
|- | |- | ||
| [[File:Luck Boost.png|32px]] || [[Luck Boost]] | | [[File:Luck Boost.png|32px]] || [[Luck Boost]] | ||
|- | |- | ||
| [[File:Strength Boost.png|32px]] || [[Strength Boost]] | | [[File:Strength Boost.png|32px]] || [[Strength Boost]] | ||
+ | |- | ||
+ | | [[File:Charged Pound.png|32px]] || [[The Tenderizer]] | ||
|- | |- | ||
| [[File:Wisdom Boost.png|32px]] || [[Wisdom Boost]] | | [[File:Wisdom Boost.png|32px]] || [[Wisdom Boost]] | ||
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|} | |} | ||
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Currently, using a [[Cleric]] on the '''Big Gobble''' is the most successful way of soloing the boss. Due to the [[Warrior]] class not being able to sustain health with potions as they suffer from them being less effective and the [[Wizard]] class not having high health leading it to be more likely to die from the high damage output from spells such as [[Charged Pound]]. | Currently, using a [[Cleric]] on the '''Big Gobble''' is the most successful way of soloing the boss. Due to the [[Warrior]] class not being able to sustain health with potions as they suffer from them being less effective and the [[Wizard]] class not having high health leading it to be more likely to die from the high damage output from spells such as [[Charged Pound]]. | ||
+ | |||
+ | == Variants == | ||
+ | |||
+ | <gallery> | ||
+ | File:Big Gobble Birthday.png|link=Birthday 2021|[[Birthday 2021]] | ||
+ | </gallery> |
Latest revision as of 06:21, 15 December 2021
Big Gobble | |
---|---|
Stats | |
Max HP | 550 |
Gold | 148 |
Experience | 262 |
Big Gobble is a boss on the second floor of Goblin Cave in the Eastern Overworld. After defeating Big Gobble, the party spawns at the entrance of the Cave. It is suggested to not fight this boss before level 10 even with a full party.
Abilities
Abilities | |
---|---|
Attack | |
Charged Pound | |
Wide Sweep |
Drops
Item | |
---|---|
Agility Boost | |
Bone Bracelet | |
Defense Boost | |
Intelligence Boost | |
Jagged Crown | |
Luck Boost | |
Strength Boost | |
The Tenderizer | |
Wisdom Boost |
Group Strategies
The Big Gobble can be killed in a group of 2 players, while 3 is the recommended party size. If you are going with a party of 2 players, having a cleric is a must in order to survive. Otherwise in a group of 3 players it is not as necessary to bring a cleric along with you as long as you have enough health and mana potions depending on your classes.
Solo Strategies
Currently, using a Cleric on the Big Gobble is the most successful way of soloing the boss. Due to the Warrior class not being able to sustain health with potions as they suffer from them being less effective and the Wizard class not having high health leading it to be more likely to die from the high damage output from spells such as Charged Pound.